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snd::Sequence

snd::Sequence resources are exclusively contained in .seq files found in sound.m4b/sequence/.

snd::Sequence structure

Name Type
name BasicString
initVolume ValidatedUbiSubResource 1
initNLoops ValidatedUbiSubResource 2
initSpeedFactor ValidatedUbiSubResource 1
sounds Array<UbiSubResource> 3
famillies Array<UbiSubResource> 4

  1. If isValid, Revelation assumes type to be one of the "snd::InitValue" types with a float32 value type. 

  2. If isValid, Revelation assumes type to be one of the "snd::InitValue" types with a int32 value type. 

  3. Revelation assumes all type to be snd::Sound

  4. Revelation assumes all type to be snd::Familly