ParticleSystemBase
ThorResourceType
:0x1D
- Max. version:
0x2
ParticleSystemBase
structure
Name | Type | Condition |
---|---|---|
header | ThorResourceHeader |
|
type | uint32 |
|
partsys | PSGenericSprite |
type == 0x1 |
partsys | PSGenericGeometry |
type == 0x2 |
forces | Array <Force > |
|
states | Array <SteadyState > |
Note
If type
is not any of the values listed above, Revelation will crash.
PSGenericSprite
structure
Name | Type |
---|---|
base | PSGenericBase |
defaultSpriteWidth | float32 |
defaultSpriteHeight | float32 |
scaleParams | ScaleParams |
isRotating | bool |
rotation | VariableData <float32 > |
isPendulumRotating | bool |
pendulumRotationRange | VariableData <float32 > |
pendulumRotationCycleTime | VariableData <float32 > |
isTextureTiled | bool |
usedTextureTiles | Array <uint8 > |
textureName | EncryptedString |
??? | uint32 |
??? | uint32 |
cylindricalBillboarding | bool |
PSGenericGeometry
structure
Name | Type |
---|---|
base | PSGenericBase |
scale3DParams | Scale3DParams |
??? | bool |
PSGenericBase
structure
Name | Type |
---|---|
maxPartCount | uint32 |
emitterParams | EmitterParams |
generationRate | float32 |
hasLifeTime | bool |
??? | VariableData <float32 >[3 ] |
opacityParams | OpacityParams |
isColorHSV | bool |
colorParams | ColorParams |
bounceParams | BounceParams |
deathPlaneParams | DeathPlaneParams |
orbitalParams | OrbitalParams |
gravity | Vector3 |
EmitterParams
structure
Name | Type |
---|---|
shapeType | ShapeType |
positionParams | float32 [3 ] |
velocityType | VelocityType |
speed | VariableData <float32 > |
velocityAngles | float32 [2 ] |
globalMatrixOffset | Vector3 |
globalMatrixRotation | Vector3 |
ShapeType
enum
Name | Value |
---|---|
Point |
0x0 |
Rectangle |
0x1 |
Circle |
0x2 |
CircleEdge |
0x3 |
Cylinder |
0x4 |
CylinderEdge |
0x5 |
Sphere |
0x6 |
HalfSphere |
0x7 |
Box |
0x8 |
VelocityType
enum
Name | Value |
---|---|
??? | 0x0 |
??? | 0x1 |
??? | 0x2 |
OpacityParams
structure
Also called LifeStageParameters<0>
.
Name | Type |
---|---|
??? | bool |
??? | bool |
??? | VariableData <float32 >[3 ] |
ColorParams
structure
Also called LifeStageParameters<1>
.
Name | Type |
---|---|
??? | bool |
??? | bool |
??? | VariableData <Vector3 >[3 ] |
BounceParams
structure
Name | Type |
---|---|
??? | bool |
plane | Plane |
speedLossFactor | float32 |
DeathPlaneParams
structure
Name | Type |
---|---|
??? | bool |
killParticles | bool |
planes | Array <Plane > |
OrbitalParams
structure
Name | Type |
---|---|
??? | bool |
speed | VariableData <float32 > |
radius | VariableData <float32 > |
orient | bool |
newGoalInterval | float32 |
newGoalAxisAdjust | float32 |
changeOrbitalForces | bool |
changeOfOrbitalTime | VariableData <float32 > |
nOrbitalForces | uint32 |
ScaleParams
struct
Also called LifeStageParameters<2>
.
Name | Type |
---|---|
??? | bool |
keepScaleRatio | bool |
??? | bool |
??? | VariableData <Vector2 >[3 ] |
Scale3DParams
structure
Also called LifeStageParameters<3>
.
Name | Type |
---|---|
??? | bool |
keepScaleRatio | bool |
??? | bool |
??? | VariableData <Vector3 >[3 ] |
VariableData
<Type
> structure
A VariableData
describes the bounds within which a variable is to be randomised.
Name | Type |
---|---|
min | Type |
max | Type |
Force
structure
Name | Type | Condition |
---|---|---|
type | uint32 |
|
data | FWind |
type == 0x1 |
data | FOrbital |
type == 0x2 |
data | FFriction |
type == 0x3 |
data | FRayRepulsor |
type == 0x4 |
Note
If type
is not any of the values listed above, Revelation will crash.
FWind
structure
Name | Type |
---|---|
name | EncryptedString |
localMatrixOffset | Vector3 |
localMatrixRotation | Vector3 |
maxForces | float32 |
??? | float32 |
FOrbital
structure
Name | Type |
---|---|
name | EncryptedString |
localMatrixOffset | Vector3 |
localMatrixRotation | Vector3 |
id | uint32 |
??? | float32 |
radialTargetSpeedAdjust | float32 |
??? | float32 |
FFriction
structure
Name | Type |
---|---|
name | EncryptedString |
friction | float32 |
FRayRepulsor
structure
Name | Type |
---|---|
name | EncryptedString |
localMatrixOffset | Vector3 |
localMatrixRotation | Vector3 |
??? | float32 |
??? | float32 |
maxDistance | float32 |
SteadyState
structure
Name | Type |
---|---|
id | uint32 |
??? | Array <uint8 > |